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| Learning Patterns for the design and deployment of Mathematical Games: Literature review |
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| Mark Childs1Yishay Mor2Niall Winters2Michele Cerulli3Staffan Björk4Efi Alexopoulou5Ulrika Bennerstedt4Vincent Jonker6Chronis Kynigos5Dave Pratt1Monica Wijers6 |
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| (2006) |
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| This literature review is intended as an introduction to the issues that arise when trying to capture the process of designing and developing mathematical games. It offers a perspective on the range of approaches available. Design patterns are suggested as an enabling tool for good practice, by facilitating pattern-specific communication and knowledge sharing between participants. These patterns are termed learning patterns, and they will be available as an outcome of this project. |
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| didactical functionalities;learning patterns |
| hal-00190298, version 1 | |
| http://telearn.archives-ouvertes.fr/hal-00190298 | |
| oai:telearn.archives-ouvertes.fr:hal-00190298 | |
| Contributeur : Jerome Zeiliger | |
| Soumis le : Vendredi 23 Novembre 2007, 08:39:52 | |
| Dernière modification le : Vendredi 23 Novembre 2007, 08:39:52 | |