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Educational systems need appropriate animations and simulations

Abstract : Animations and simulations are often presented as tools for learning, although not all animations are appropriate for that purpose. The goal of this paper is to get things straight in that respect. After giving a short definition of graphic animations and simulations, this paper contends that, in educational systems, these should be used only if they are related to the subject to be learned, to the learning process, and/or to the learner's characteristics, thus discrediting animations used solely for marketing purposes. Then a simple but educationally relevant simulation is discussed in a simulation-based system to help practising and learning algorithmics. Finally, the paper proposes a guideline establishing general relationships between learning task categories, knowledge types, and animation or simulation types.
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Submitted on : Wednesday, October 6, 2004 - 3:02:58 PM
Last modification on : Monday, July 20, 2020 - 1:06:04 PM
Long-term archiving on: : Thursday, April 1, 2010 - 3:18:28 PM


  • HAL Id : edutice-00000645, version 1



Ruddy Lelouche. Educational systems need appropriate animations and simulations. Technologies de l'Information et de la Communication dans les Enseignements d'ingénieurs et dans l'industrie, Nov 2002, Villeurbanne, France. pp.89-104. ⟨edutice-00000645⟩



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