Le « jeu de l'enfant-robot » : une démarche et une réflexion en vue du développement de la pensée algorithmique chez les très jeunes enfants.

Abstract : Can one introduce algorithmic thinking to very small children (4-6 year old) ? Can one, at the very least, create with them a serie of related activities which help them later in their approach to computers ? The child-robot simulation game is a method which we have developed. The goal is to help the child to discover, learn and become familiar with ideas which the futur man needs to know. The goal is not to teach a computer language but the method is based on a simplified graphic command language. In being one after the other programmer or programmed, creator and performer, the student little by little learns important ideas. As concerns the larger picture, the child develops various skills including motor skills, lateralization, the system of images, communication skills, discipline, problem solving, road mapping and introduction to the world of technology...
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Éric Greff. Le « jeu de l'enfant-robot » : une démarche et une réflexion en vue du développement de la pensée algorithmique chez les très jeunes enfants.. Sciences et Techniques Educatives, Hermes, 1998, 5 (1), pp.47-61. ⟨edutice-00135850⟩

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