T. Chanier and A. Vetter, Multimodality and foreign language ouput, ALSIC, n° 9, pp.61-101, 2006.
DOI : 10.4000/alsic.270

URL : https://hal.archives-ouvertes.fr/edutice-00126871

H. H. Clark and S. E. Brennan, Grounding in communication., 1991.
DOI : 10.1037/10096-006

&. S. Levine, Teasley (dir.) Perspectives on Socially Shared Cognition

H. H. Clark and M. A. Krych, Speaking while monitoring addressees for understanding, Journal of Memory and Language, vol.50, issue.1, pp.62-81, 2004.
DOI : 10.1016/j.jml.2003.08.004

J. Cooke-plagwitz, New directions in CALL : An objective introduction to Second Life, CALICO Journal, vol.25, issue.3, pp.547-557, 2008.

B. Dalgarno and M. J. Lee, What are the learning affordances of 3-D virtual environments?, British Journal of Educational Technology, vol.1, issue.1, pp.10-32, 2010.
DOI : 10.1111/j.1467-8535.2009.01038.x

M. Fraser, Working with Objects in Collaborative Virtual Environments, Thèse de doctorat, 2000.

M. Henderson, H. Huang, S. Grant, and L. Henderson, Language Acquisition in Second Life: improving self-efficacy beliefs, 2009.

J. Hindmarsh, The Interactional Constitution of Objects, Thèse de doctorat, 1997.

R. E. Kraut, S. R. Fussell, and J. Siegel, Visual Information as a Conversational Resource in Collaborative Physical Tasks, Human-Computer Interaction, vol.50, issue.1, pp.13-49, 2003.
DOI : 10.1109/TNN.2002.1021893

DOI : 10.2307/324551

J. Molka-danielson, D. Richardson, M. Deutschmann, and B. Carter, Teaching Languages in a Virtual World, 2007.

A. Peachey, J. Gillen, D. Livingston, and S. Smith-robbins, Research Learning in Virtual Worlds, 2010.

T. Pica, R. Kanagy, and J. Falodun, Choosing and using Communication Tasks for Second Language Instruction and Research (dir.) Tasks and language learning: Integrating theory and practice, 1993.

E. Platt and F. B. Brooks, Embodiment in Self-Regulation in L2 Task Performance, 2008.

I. Mccafferty, S. Et-stam, and G. , (dir.) Gesture Second Language Acquisition and Classroom Research

G. Wadley and N. Ducheneaut, The ???out-of-avatar experience???: object-focused collaboration in Second Life, Actes du colloque "European Computer-Supported Cooperative Work, 2009.
DOI : 10.1007/978-1-84882-854-4_19